Few expensive consumables & provisions, or at least, not being forced to rely on them, is also very important. Cheap premium ammo and high standard penetration allow a tank to earn more credits. You can’t not use premium ammo, its required to win/get a good score, both of which increase your credits. Cheap premium ammo also increases credit making ability. Good standard penetration and a fairly accurate gun also help make credits (as you won’t need premium ammo so much). Premium coefficient is generally over 150%, enriched is 120-150%, and standard is 30-120% Good credit coefficient is the biggest factor in making credits on a tank. You have to be able to do decently in battle to make good credits. The tank has to be statistically a good tank, having good statistics and a playstyle that fits the game meta. Credits you make in battle are based on your score, and how much you “spent”.įor a tank to be a good credit maker, it has to be able to achieve a good score often and consistently, have a low resupply cost, and a high credit coefficient.
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